Glittercats Fine Amusements

Purveyors of board games, role-playing games, and other miscellaneous merriments and diversions.

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Sunday, February 16, 2014

Playtest -- The Last Two People On Earth

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One of my projects is to create some roleplaying games that are specifically designed for just two players. I won't claim an extensive e...
Friday, February 14, 2014

Valentines' Day Cards

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For the gamer in your love life:
Monday, February 10, 2014

RPG night -- Dread, Cold War edition

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Tonight we played a round of Dread . The players were members of the President's entourage and other hangers-on chilling at Camp David. ...

Cognitive vs social approaches to analysis paralysis

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Luke Laurie has a useful post listing some strategies that game designers can use to cut down on "analysis paralysis" -- the tend...
Monday, February 3, 2014

Balance, fairness, and meaningful choices

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Max Seidman suggests that game designers should think about balancing a game in terms of ensuring meaningful choices rather than ensuring fa...
Saturday, February 1, 2014

Kittens and Rainbows and _____

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I have some friends who are not big fans of Cards Against Humanity, so I threw together a game of the same type based on things that are ado...
Monday, January 27, 2014

Roleplaying night: Death Takes a Holiday

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For our one-shot RPG night this month, we played Death Takes a Holiday by Nick Wedig. I had played DTaH with Mr. Wedig at GenCon this summ...
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